Video Game Music: Difference between revisions

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==Resources==
==Resources==


==== Readings ====
====Readings====


* ''Music Theory Online:''
*''Entertainment Computing:''
** [http://mtosmt.org/issues/mto.19.25.2/mto.19.25.2.atkinson.html Atkinson, "Soaring Through the Sky: Topics and Tropes in Video Game Music"]
**[https://doi.org/10.1016/j.entcom.2019.100337 Plut and Pasquier, "Generative Music in Video Games: State of the Art, Challenges, and Prospects"]
** [https://www.mtosmt.org/issues/mto.19.25.3/mto.19.25.3.medina.gray.html Medina-Gray, "Analyzing Modular Smoothness in Video Game Music"]
*''Music Theory Online:''
**[http://mtosmt.org/issues/mto.19.25.2/mto.19.25.2.atkinson.html Atkinson, "Soaring Through the Sky: Topics and Tropes in Video Game Music"]
**[https://www.mtosmt.org/issues/mto.19.25.3/mto.19.25.3.medina.gray.html Medina-Gray, "Analyzing Modular Smoothness in Video Game Music"]


====Listening or Videos====
====Listening or Videos====
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*Analysis of music from one or more video games
*Analysis of music from one or more video games
 
*Design a group of musical cells for a generative application


==Notes==
==Notes==

Latest revision as of 19:04, 21 December 2024

This lesson is part of the Style & Compositional Techniques category.

Objectives

  • Students will be familiar with the compositional processes involved in writing for film, video, and video games
  • Students will be able to create a sequenced track which underscores a short video scene
  • Students will be able to plan a soundtrack for a limited video game segment with different possible player actions or movements

Resources

Readings

Listening or Videos

  • Reale, "Variations on a Theme by a Rogue A.I.: Music, Gameplay, and Storytelling in Portal 2" (Part 1 | Part 2)

Class Activities

  • Discussion of the mechanics and compositional challenges of scoring video games
  • Sketching a compositional plan for a short video game segment

Assignments

  • Analysis of music from one or more video games
  • Design a group of musical cells for a generative application

Notes