Video Game Music
This lesson is part of the Style & Compositional Techniques category. |
Objectives[edit]
- Students will be familiar with the compositional processes involved in writing for film, video, and video games
- Students will be able to create a sequenced track which underscores a short video scene
- Students will be able to plan a soundtrack for a limited video game segment with different possible player actions or movements
Resources[edit]
Readings[edit]
- Entertainment Computing:
- Music Theory Online:
Listening or Videos[edit]
- Reale, "Variations on a Theme by a Rogue A.I.: Music, Gameplay, and Storytelling in Portal 2" (Part 1 | Part 2)
Class Activities[edit]
- Discussion of the mechanics and compositional challenges of scoring video games
- Sketching a compositional plan for a short video game segment
Assignments[edit]
- Analysis of music from one or more video games
- Design a group of musical cells for a generative application