Video Game Music: Difference between revisions
Jump to navigation
Jump to search
Tag: visualeditor |
Tag: visualeditor |
||
Line 9: | Line 9: | ||
==Resources== | ==Resources== | ||
==== Listening or Videos ==== | ==== Readings ==== | ||
* ''Music Theory Online:'' | |||
** [http://mtosmt.org/issues/mto.19.25.2/mto.19.25.2.atkinson.html Atkinson, "Soaring Through the Sky: Topics and Tropes in Video Game Music"] | |||
** [https://www.mtosmt.org/issues/mto.19.25.3/mto.19.25.3.medina.gray.html Medina-Gray, "Analyzing Modular Smoothness in Video Game Music"] | |||
====Listening or Videos==== | |||
*Reale, "Variations on a Theme by a Rogue A.I.: Music, Gameplay, and Storytelling in Portal 2" ([http://www.smt-v.org/archives/volume2.html#variations-on-a-theme-by-a-rogue-ai-music-gameplay-and-storytelling-in-portal-2-part-1-of-2 Part 1] | [http://www.smt-v.org/archives/volume2.html#variations-on-a-theme-by-a-rogue-ai-music-gameplay-and-storytelling-in-portal-2-part-2-of-2 Part 2]) | *Reale, "Variations on a Theme by a Rogue A.I.: Music, Gameplay, and Storytelling in Portal 2" ([http://www.smt-v.org/archives/volume2.html#variations-on-a-theme-by-a-rogue-ai-music-gameplay-and-storytelling-in-portal-2-part-1-of-2 Part 1] | [http://www.smt-v.org/archives/volume2.html#variations-on-a-theme-by-a-rogue-ai-music-gameplay-and-storytelling-in-portal-2-part-2-of-2 Part 2]) | ||
Line 21: | Line 27: | ||
*Analysis of music from one or more video games | *Analysis of music from one or more video games | ||
Revision as of 13:50, 30 July 2020
This lesson is part of the Style & Compositional Techniques category. |
Objectives
- Students will be familiar with the compositional processes involved in writing for film, video, and video games
- Students will be able to create a sequenced track which underscores a short video scene
- Students will be able to plan a soundtrack for a limited video game segment with different possible player actions or movements
Resources
Readings
- Music Theory Online:
Listening or Videos
- Reale, "Variations on a Theme by a Rogue A.I.: Music, Gameplay, and Storytelling in Portal 2" (Part 1 | Part 2)
Class Activities
- Discussion of the mechanics and compositional challenges of scoring video games
- Sketching a compositional plan for a short video game segment
Assignments
- Analysis of music from one or more video games